Special issue of Science: Education & Technology
Posted July 22, 2009 · by Melissa T. · in 21st Century Skills, STEM, classroom IT
Happened upon the January 2 issue of Science magazine** today and thought there was a great deal of interesting content there, especially in light of our interest in the use of online resources, the development of game-based learning, and the improvement of teaching in the STEM disciplines.
The Table of Contents from this issue provides easy access to the articles. Of particular interest is an article by Merrilea J. Mayo about the use of video games in STEM education, something she’s been in discussion with various researchers in North Carolina to get developed. There is also an article that discusses the potential and reality of teachers’ use of digital assets from the National Science Digital Library.
If you are interested in media other than print, start with the video introduction to this special issue, or the podcast of an interview with Chris Dede on immersive interfaces for engagement and learning.
**note** You may need to access this while on campus or use NC LIVE to gain access to this subscription-based resource.
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